> I will explain how to model a fork. It's an easy tutorial and detailed with a lot of images. 1 . Start or reset your 3dsmax. Begin by creating a box in Top viewport. Go to Modify tab and change its parameter to: Length=50, Width=10, Height=5, and Length segs=7. Using Select And Move Tool, hold Shift and move this box to the right (X axis) to create a copy. Use Copy as clone method. As a Copy, we can change parameter for new box without changing original box. Use same size but with different Length Size, use 2. 2 . Select original box. Right click and choose Convert>Convert to Editable Poly. In Command Panel go to Modify tab. In Selection rollout, activate Vertex Selection. In Top viewport, select several vertices in the middle like image below. Then, using Select And Non-Uniform Scale tool click and drag along Y axis to scale down vertices. You will get more height segments in top and bottom part of the box. 3 . Change selection to Polygon. Select ...
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